Over 13 years of experience in 3D graphics, GIS, and software product development. Passionate about AI integration, creative processes, and delivering exceptional user experiences through innovative technology solutions. Recently exploring AI development and context engineering to enhance traditional applications.
My name is Robin, and I have over 13 years of experience working with 3D graphics, GIS and Software product development. I'm creative, dedicated, precise, and reliable in everything I do. I have good communication skills and love creative processes, collaboration, and teamwork.
I believe sparring, giving feedback and constructive criticism are the key to pushing the quality of the final delivery. I'm self-motivated and constantly strive to acquire new knowledge and explore new technologies. For the past 2 years, I've been focusing on AI and the possibilities that AI introduces.
Leading product strategy, roadmap planning, and feature development for SaaS platforms. Expertise in user story creation, sprint planning, and stakeholder management.
Creating immersive 3D experiences, real-time graphics, and VR/AR applications. Specialized in Unity development, model optimization, and digital twin solutions.
Developing geospatial applications, managing complex GIS data pipelines, and creating interactive mapping solutions for various industries.
AI-assisted development using cutting-edge tools like Claude Code, Cursor, Augment, Gemini CLI, and Windsurf. Leveraging intelligent code completion, automated refactoring, and AI-powered development workflows to accelerate project delivery while maintaining code quality and architectural best practices.
Excellent communication skills with stakeholders, team members, and clients across international projects.
Leading cross-functional teams and managing complex projects with multiple stakeholders.
Certified in Goal Directed Project Management with extensive experience in agile methodologies.
Innovative approach to complex technical challenges and user experience optimization.
1 year 50% part-time study focusing on Goal Directed Project Management. Achieved grade A in project management coursework.
First class honors degree with focus on creative character animation, advanced visual effects, and studio practice.
Comprehensive program covering 3D modeling, animation, and film production techniques.
Creative subjects composing, dancing, and acting in addition to normal school subjects.
Owner of OSC and AC's Sandbox SaaS product.
Team Lead for all GIS and 3D-related projects and product tasks.
Led development of digital twin SaaS product with focus on GIS data management.
Full-stack AI-powered task management application featuring intelligent categorization, natural language processing, and behavioral learning. Built with Node.js/Express backend, React/Next.js frontend, and Flutter mobile app. Integrates Google Gemini and Anthropic AI SDKs for advanced features like multilingual support, voice transcription, collaborative grocery lists with 14-category classification system, and real-time cross-platform synchronization using Socket.IO.
Winner for best market-fit project at OSC AS. Using AI in Unity to navigate a 3D world, demonstrating innovative integration of artificial intelligence with real-time 3D graphics.
Leading product development of OSC and Augment City's Sandbox SaaS platform. Comprehensive digital twin solution including terrain systems, 3D model importers, and GIS data visualization modules for smart city applications.
Developed VR/AR applications for offshore, maritime, and renewable energy sectors. Collaborated with international clients including Aker, Equinor, and Deme Group.
Led 3D film projects from concept to post-production for various industries. Notable work includes 3D tracking and visualization of Bjørvika development at Oslo Opera House.